TRAVELBALL NATION RULES
We will be playing at the Current
2015 Age Requirements with the player’s age being based on a April 30 cutoff
date. (For example, a Player born on or
before April 30, 2004 is considered an 11U Player. A Player born on or after May 1, 2004 is
considered a 10U Player). A player may “play up,” in age, but can not “play down.”
All teams will be required to submit
a signed roster prior to the start of their first game. If a team is
found to be playing with an illegal player, the player(s) will be removed
immediately and the team will be ineligible to advance to a playoff game in
that tournament. Team disqualification
will be up to the Tournament Director to decide based on information received
from the umpires.
All teams should keep copies of
their birth certificates on hand. They
are not required to show them at Check In, however if a team decides to protest
a player, then the team must provide the birth certificate. Failure to produce the produce the birth
certificate may result in a forfeit. It
will be up to the Tournament Directors Discretion how to enforce - but a
reasonable time will be given to produce the birth certificate.
During Pool Play, Home team will be
determined by a coin flip prior to the game, with the team winning the flip
getting its choice. During Elimination Play, including the Championship
Game, Home Team will be based on Seeding, with Highest Seed getting it's
MACHINE PITCH PONY TOURNAMENT RULES WILL BE OBSERVED
Bunting IS allowed. There are NO lead offs. Stealing IS allowed, however runners can not
leave the base until the ball crosses the plate. If a runner leaves the base early he will
automatically be called out and the play will be treated as a DEAL BALL. The batter will return to the plate and the
Batter's count will remain as it was before the infraction. If there were two outs, then the inning will
Home Plate is considered dead. A runner may only cross the plate on a hit
ball, forced walk or forced hit by pitch.
Stealing home is NOT allowed.
Batters may NOT advance to First
Base on a dropped third strike. A
dropped Third Strike is still considered a Strikeout. The Infield Fly Rule is NOT in effect.
Seeding will be determined by:
(1) Best Record (2 points/ win; 1 point/tie)
(2) Head to Head (When only two teams are tied that have played)
(3) Run Differential (max 7 +/- Runs per game versus all teams played)
(4) Runs Allowed (versus all teams played)
(5) Coin Flip.
Home team provides the official
scorekeeping book, however the Home Plate Umpire is the OFFICIAL SCOREKEEPER
and his scoring is final. It is up to
each coach and/or their scorekeeper to make sure the score is correct at the
end of everyone half inning. If there
are any inconsistencies, the Umpire's score will be considered OFFICIAL and
Final. If there are any scoring
discrepencies during an inning (if one team has one set of runs for an inning,
and the other team has a different set of runs for an inning) then they must be
addressed BEFORE the next inning begins.
Once the inning has begun, the Umpires score remains official.
may bat 9 players, 10 players or their entire linup. If batting 10 players, the 10th Player is
considered an EH, and is considered a defensive player and may switch in and
out defensively. If a team bats entire roster or has no subs when a
starter is injured, an out is recorded THE NEXT TIME ONLY when that players spot
comes up to bat. Each time after that
the players spot will be skipped over. Once
a player is removed from a game due to injury, he may not return. Starters may re-enter only one time only in
their original spot on the line-up. If the injury occurs during an "at-bat in progress"
and there is no substitute to replace the injured player, an out will be
recorded on that player. If the umpire deems that a team is feigning
injury to gain an advantage, he can call an out when the injured spot comes up.
If a spot is made vacant due to
ejection of a player, and there is no substitute to fill it, an out will be
recorded EVERY time that players spot comes up.
If a player has substitutes, then a
substitute may be inserted ANY TIME. If
he is entering for an injured player, then he picks up exactly where that
player left off. If he is filling in for
a player who has been ejected, then no penalty will be recorded when the spot
A team may play with a minimum of 8
players - however, outs will be recorded for any missing players, up to
nine. If a team is short players and a
rostered player shows up before that spot comes to bat, then the player may be
inserted into that spot without penalty.
Courtesy Runners - A team may run
for Pitcher or Catcher at any time. If a
team is batting its entire roster, then the courtesy runner will be the last
out (or last in the lineup if no outs have been recorded). If a team has substitutes, then a substitute
must be used for the courtesy runner. If
the team has more than one substitute, then a different runner must run each
time - a courtesy runner can NOT run twice in the same inning. The only exception would be if one time he
was used as a courtesy runner, and the second time he was used as a
If the "Catcher of Record"
is on base and there are two outs, then the team MUST put in a courtesy runner
There are no pitching restrictions
or innings restrictions. We hope that coaches
will use their best judgment in rotating their pitchers.
Once a pitcher has been removed from
pitching in a game for any reason, he may not return to the mound to
pitch. A pitcher cannot be removed and
return to the mound in the same game. A pitcher is considered “in the
game” if that player throws one warm up pitch from the mound.
Balks: At the 8U, 9U and 10U
ages, umpires will give a warning to the pitcher and coach before calling a
balk. He will explain the balk to both
coach and pitcher. After the first
warning, it is up to the umpires discretion as to when to call balks. However, a balk will always be called if it
leads to an out for the hitting team (i.e. stopping motion and throwing out
A pitcher may receive two visits to
the mound by a coach or manager per game without penalty. On the third visit, the player must be
Intentional Walks - To intentionally
walk a hitter, no pitches need to be thrown. A manager simply needs to
notify the umpire. An intentional walk can take place at any point during
Hit Batters - For 8U and 9U it is up
to the Umpire's discretion. For 10U
through 14U, if a pitcher hits three batters in an inning or four batters in a
game, he must be replaced.
Batting out of Order or Improper At
If a player bats out of order or if
you have an improper At Bat, it is up to the Opposing Team to point out the
infraction. The penalty phase will occur
AFTER the first pitch is thrown to the illegal batter. After that point it is up to the opposing
team to point it at AT ANY POINT after the first pitch is thrown to the illegal
batter and prior to the first pitch being thrown to the next batter. So if the opposing team chooses to let the
illegal batters' AT BAT stand, then they may.
If they choose to call out the infraction, then the illegal batter will
be called out and all runners will return to their bases at the time of the
8U: 6 innings with no new inning after 1 hour 30
9U – 12U: 6 innings with no new inning after 1 hour 45 minutes
13U – 14U: 7 innings with no new inning after 2 hours
NO TIME LIMIT FOR CHAMPIONSHIP
GAMES. Mercy IS still in effect.
During Pool play, extra innings are
played if there is at least 10 minutes still on the clock. There is NO
Drop Dead time - once an inning has begun, it must be completed. If time expires in a tie game during pool
play, and there is the game is called a tie. A tie counts as 1/2 a win and 1/2
a loss in pool play.
Every effort will be made to finish the tournament but in cases of rain,
darkness or other acts of God, the tournament director reserves the right to
shorten games or modify schedules in order to finish the event.
Requirements for a Mercy rule are as follows:
7 inning game:
13 run lead after 3 innings
10 run lead after 4 innings
8 run lead after 5 innings
6 inning game:
13 run lead after 3 innings
8 run lead after 4 innings
9U - 10U: 46/65
11U – 12U: 50/70
13U - 14U: 54/80 or 60/90
Slide and Avoid
Base runners are expected to slide
or avoid collisions. If, in the view of the umpire, a base runner does
not slide or avoid a collision when there is a play on him, he will be called
out. Malicious “plowing” of a defensive player will result in ejection
from the game and could result in suspension of the offending player for the
Metal spikes are prohibited in 8U
through 12U Divisions. They are allowed
in 13U and 14U. In divisions that metal spikes are prohibited, a player
coming to bat (stepping in the batter's box) with metal spikes will immediately
be called out. A player taking the field with metal spikes will have to
be immediately replaced until spikes are removed. If no sub is available,
team will play short until spikes are changed.
NO METAL SPIKES ON THE MOUND AT ANY
TIME. A Pitcher who pitches with metal
spikes will be allowed to remove them and wear standard spikes if he wants to
continue pitching. If there is less than
15 Minutes in regulation, then that pitcher will not be allowed to pitch and
another pitcher must be used so as not to delay the game.
Nation Bat Rules
and Under - All bats -5 or greater must be
stamped with the BPF 1.15 Certification. Must be a baseball bat – no
restriction on weight or length as long as bat has “BPF 1.15” stamp. All -3
bats must be stamped BBCOR. Wood bats allowed in all ages divisions.
and Older - -3 weight/length ratio only. All
bats must be stamped BBCOR. Wood bats allowed
Banned Bats -
Vector TLS 33"
Bat rules apply to the age division you are playing in (not the age of
the player or team). If a player is
using an illegal bat while at the plate, his at bat will be given the change to
replace the bat and continue his At Bat.
If he is caught after his plate appearance, but before the next batter
takes the plate, then he will be considered an automatic out and the base
runners will go back to their bases prior to his at bat.
Protests are only allowed for an
umpire’s rules interpretation, not for judgment calls. Protests cost
$100, due at time of protest, and will be resolved immediately by tournament
director. $100 is returned following successful protest only.
There will be 90 seconds between
half innings. Hustle in, hustle out. Repeated violation of this
rule can result in penalties of balls or strikes issued to first hitter,
depending on offending team.
Stalling will not be
permitted. If, in the umpire’s opinion, a manager is stalling, the umpire
may refuse to allow a visit, make a player step in the box, etc. to keep the
game moving. Please attempt to get in as many innings as possible and
maintain integrity to the game.